HELLO WORLD, I'M

Sahul Hameed K

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Computer Science and Business Systems student at Mohamed Sathak Engineering College. Crafting immersive interactive environments, 3D systems, and game architectures with Unity and Unreal Engine.

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Who I Am

Aspiring Game Developer & Tech Innovator

I am a Computer Science and Business Systems student based in Tamil Nadu, passionate about turning game loops, mathematics, and code into living, interactive worlds. My core technical strengths revolve around structural game engines and 3D pipelines.

Career Objective

Computer Science and Business Systems student with technical skills in Unity, Blender, Python, and C programming. Seeking a Game Development Internship to apply my skills, gain industry experience, and contribute to innovative game projects.
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Core Engines & Tools
0
3D Models Designed
0
Academic CGPA
0
% Passion Rate
Game Development
3D Modelling
Artificial Intelligence
Technology & Innovation

Technical Matrix

Languages

C# (Unity Engine) 0%
Python (AI & APIs) 0%
C Programming 0%

Engines & Design

Unity Engine 0%
Unreal Engine (Blueprints) 0%
Blender (3D Assets) 0%

Core Systems

Object-Oriented Programming 0%
Basic Game Design Concepts 0%
Problem Solving 0%

Education & Experience

2025 - Present

Academic & AI Tool Developer

Mohamed Sathak Engineering College

Designing AI-powered systems and assistive technologies. Engineered "Mr.Speak", an AI-powered communication tool bridging communication gaps for speech and hearing-impaired communities.

Python Speech Recognition pyttsx3 Google APIs
2024 - 2028

B.Tech - Computer Science & Business Systems

Mohamed Sathak Engineering College (MSEC)

Currently pursuing a specialized Bachelor of Technology degree integration of Computer Science with business architectures. Maintaining a strong academic record.

CGPA: 8.55/10 2nd Year Student Anna University affiliated
2024 - 2025

Indie Game Developer (Projects)

Self-Employed / Personal Lab

Designed and coded structural mechanics for responsive 2D/3D games. Created and iterated on obstacle spawning loops, physics vectors, and event handling logic in Unity C#.

Unity C# Scripting Blender Asset Pipe Game Logic

Selected Projects

Mr.Speak

An AI-powered communication system designed to support deaf and mute individuals by converting speech, text, and sign language into seamless, accessible communication.

  • Real-time Speech-to-Text conversion.
  • Text-to-Speech vocal output synthesizers.
  • Sign language recognition architectures.
Python Speech Recognition pyttsx3 Google API

Ice Cube Escape In Construction

An endless runner game developed in Unity where players steer an ice cube through procedurally spawned fire hurdles. Implements clean game states and physics loops.

  • Endless gameplay with progressive difficulty.
  • Dynamic obstacle spawning and score tracking.
  • Clean, physics-based collision handlers.
Unity C# Programming 2D/3D Physics Asset Pipeline

Gravity Shift

A sci-fi gravity-manipulating puzzle platformer prototype built in Unreal Engine. Implemented gameplay mechanics, player movement vectors, and custom collision triggers.

  • Custom Blueprint-based gravity inversion physics.
  • Interactive triggers, doors, and moving platform loops.
  • Dynamic camera transitions based on player velocity.
Unreal Engine 5 Blueprints Physics Vectors Material Shaders

Blender 3D Models

A comprehensive library of optimized 3D models and low-poly assets designed specifically for game environments, props, and asset integration pipelines.

  • Optimal UV mapping and texture layouts.
  • Low-poly assets suitable for mobile platforms.
  • Direct configuration and exports to Unity/Unreal.
Blender 3D Modelling Texturing UV Mapping

Certifications & Achievements

Unity Certified User: Programmer

Unity Technologies 2025 Verify Credential

3D Modeling & Design Foundation

Blender Academy 2024 Verify Credential

Python for AI & Data Science

Coursera / Google Partner 2024 Verify Credential

Key Achievements

AI System for Assistive Care

Developed Mr.Speak, an AI communication helper converting sign/speech formats for deaf communities.

Academic Excellence

Maintained a high-performance cumulative GPA of 8.55 in B.Tech Computer Science & Business Systems.

Unity Game Release

Successfully designed, coded and released the play loop for Ice Cube Escape endless runner.

Curriculum Vitae

Sahul Hameed K

B.Tech in Computer Science & Business Systems | Aspiring Game Developer

+91 7810061578
sahul.hameed2301@gmail.com
Ramanathapuram, TN, India

Technical Skills

Unity (C#) Unreal Engine Blender 3D Python C Programming Object-Oriented Game Design

Languages

English (Professional)

Tamil (Native)

Core Strengths

  • Passionate Learner
  • Quick Adaptability
  • Team Collaboration
  • Strong Game Interest

Career Objective

Computer Science and Business Systems student with skills in Unity, Blender, Python, and C programming. Seeking a Game Development Internship to apply my skills, gain industry experience, and contribute to innovative game projects.

Education

B.Tech - Computer Science & Business Systems
2024 - 2028

Mohamed Sathak Engineering College (MSEC)

Current Year: 2nd Year | Cumulative CGPA: 8.55 / 10

Experience & Projects

Mr.Speak - AI Powered Communication System
AI & Assistive

Developed an AI-powered communication system for deaf and mute individuals. Converts speech, text, and sign language into understandable communication.

Tech: Python, Speech Recognition, pyttsx3, Google API

Ice Cube Escape - Endless Runner Game
Unity Game

Developed an endless runner game inspired by Flappy Bird. Controlled an ice cube character that avoids fire obstacles. Implemented player movement, obstacle spawning, score tracking, and game-over mechanics.

Tech: Unity Engine, C# Scripting, Physics Engine

Gravity Shift - Sci-Fi Platformer
Unreal Game

A sci-fi gravity-manipulating puzzle platformer prototype built in Unreal Engine. Implemented gameplay mechanics, player movement vectors, and custom collision triggers.

Tech: Unreal Engine 5, Blueprints, Physics Vectors

Blender 3D Models & Assets
3D Art

Created 3D models and assets using Blender. Designed basic models for game environments and objects to improve game development skills.

Tools: Blender 3D, UV Texturing

Get In Touch

Contact Channels

Call Me +91 7810061578
Location Ramanathapuram (Ramnad), Tamil Nadu, India
LinkedIn sahul-hameed-k

Project Demo